Collectathon game
Snap the cards in front of you to catch them. The camera is the controller β the engine scores every frame and the binder fills up as you play.
Product 01 Β· Core technology
Point a camera at a table of cards. The engine identifies every one of them, frame after frame, entirely on the device in front of you.
A new surface is a UI problem, not a model problem.
Snap the cards in front of you to catch them. The camera is the controller β the engine scores every frame and the binder fills up as you play.
Fan them out on the desk and every card wears its market price.
Pack openings, called live. Chase cards light up the second they hit the desk.
Snap your cards, watch the collection grow, and find the people who have the one you're missing. Collection tracking and trading, built on the same recogniser.
Designed for NPU acceleration on mobile devices and low-cost SoCs.
Linux Β· Android Β· iOS Β· Windows Β· bare metal β one codebase, one set of weights, no cloud round-trip. The model that ships on a phone is the model that ships on the board.
The short version is on this page. We walk through the rest β live, on real cards β in a demo.
Android builds, ready to sideload β request access below